Tag: Profession

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  • Professions of Atlantis

    *Priests* [[Atlantean Priest]] - Package Cost: 6 points [[Oracle]] - Package Cost: 9 points --- *Rogues* [[Assassin]] - Package Cost: 37 points [[Atlantean Bard]] - Package Cost: 43 points [[Atlantean Spy]] - Package Cost: 25 points …

  • Atlantean Priest

    The following Package Deals cover the gamut of 'Primary' (Active) Atlantean priests. In addition to the skills and learning which are common to all priests, a priest has special abilities granted to him by the god they primarily worship: *Ares:* …

  • Oracle

    Some people, most of them priests, are gifted by the gods with the ability to foresee the future. However, this gift comes with restrictions. First, it takes time and effort; the oracle must enter a trance to receive a vision of the future. Second, it …

  • Assassin

    Assassins are professional killers. They mix the agility and sneakiness of the rogue with the fighting skill of the warrior in a lethal combination. They range from cultists serving dark gods, to professionals trained by militaries and organizations, to …

  • Atlantean Bard

    Atlantean Bards are renowned throughout the world for the quality of their composition and playing. Their instruments are the lyre, the aulos (pipes, played singly or doubly), syrinx (or panpipes), and small drum. Typically they do not sing while they …

  • Atlantean Spy

    It is not by magic alone that Atlantis maintains her power. A wise empire learns all that it can about its enemies (or potential enemies)... and that’s where the Atlantean spy comes in. Sent into the world to ferret out secrets about the Tellats, the …

  • Bandit

    Also known as an outlaw, highwayman, or wolf ’s-head, a bandit is a rogue, thief, and perhaps killer who lives in the wilderness. He (often together with a group of other bandits) preys upon hapless travellers, lone farmsteads, and the like. |*Cost*|* …

  • Bounty Hunter

    *Bounty Hunter* Like the bandit, the bounty hunter mixes the skills of rogue and fighter. But the bounty hunter uses his abilities to track down and capture or slay deadly monsters, ferocious beasts, and wanted criminals. |*Cost*|*Ability*| |3| …

  • Gardarican Bard

    Bards from Gardarica play most of the same instruments as Atlantean bards, but unlike Atlantean bards are highly trained in the use of the voice. Not only do they sing beautifully, but they can perform other vocal tricks if necessary. |*Cost*|*Ability …

  • Kaleshi Poisoner

    The Ka’leshi aren’t the only people with a tradition of assassination, but the Poisoner specialises in poisons and antidotes, and deaths involving them. |*Cost*|*Ability*| |6|+ 2 DEX| |3|+ 3 INT| |3|Acting| |3|Disguise| |3|Mimicry| |6|PS: Brew …

  • Kaleshi Poisoner

    The Ka’leshi aren’t the only people with a tradition of assassination, but the Poisoner specialises in poisons and antidotes, and deaths involving them. |*Cost*|*Ability*| |6|+ 2 DEX| |3|+ 3 INT| |3|Acting| |3|Disguise| |3|Mimicry| |6|PS: Brew …

  • Kaphtoran Assassin

    In Kaphtor the art of murder for hire has reached its own heights. Unlike their Ka’leshi brethren, the assassins of Kaphtor tend to rely on stealth, ambush, and the use of weapons, though they’re not ignorant of poisons, they consider them 'too easy' a …

  • Rogue

    This Package Deal encompasses a wide variety of scoundrels, thieves, agile “troubleshooters” and “finders of lost treasure,” likeable frauds, and clever killers. They run the gamut of the Fantasy underworld, though not all are truly criminals per se. Some …

  • Shem Thief

    The thieves of Karshemish (Known as 'Shem') are generally acknowledged as the best in the world. Most live in the royal seat Ekbatahn, where they organize themselves into large gangs that compete (and fight) with one another. More than a few of the gangs …

  • Archer

    An archer is a fighter who specializes in ranged combat using the bow (or, more rarely, the crossbow). Able to hit a troll in the eye from a hundred paces, he significantly expands an army’s, or an adventuring party’s, tactical options. He wears light …

  • Atlantean Archer

    The Atlantean Archer forms part of the Atlantean military, but is not as broadly trained as the Lancer. They specialise in picking off key targets at distance, and their accuracy is legendary. |*Cost*|*Ability*| |10|+ 10 STR| |24|+ 8 DEX| |10|+ 5 …

  • Atlantean Lancer

    The Atlantean Lancer is the strongest, best-trained, and best equipped warrior in the world. Completely loyal to the Atlan and his government, the Lancers form the backbone of the military might of the Dominion. |Cost|Ability| |10|+ 10 STR| |24|+ 8 …

  • Atlantean Marine

    Being primarily an Island Nation, Atlanteans rely heavily on their well trained and regimented Navy. Their Marines are as powerful on the water as the Lancers are on the land. |Cost|Ability| |10|+ 10 STR| |24|+ 8 DEX| |20|+ 10 CON| |10|+ 5 BODY| …

  • Atlantean Sky Cavalry

    Another aspect of the Atlantean advantage in warfare is the Sky Cavalry, those warriors that are trained to make devastatingly effective use of the flying mounts and vehicles available to the Dominion. |*Cost*|*Ability*| |10|+ 10 STR| |24|+ 8 DEX| | …

  • Brawler

    A brawler is a warrior who fights with his bare hands (he may occasionally use weapons, but he doesn’t depend on them). One type of brawler uses skill, speed, and accuracy to deliver lethal blows that make him a match for any armed warrior. Another type …

  • Fighter

    Generally speaking, you can divide fighters into two broad groups: heavy fighters and light fighters. A heavy fighter relies on great strength, large weapons, and heavy armour for his tactical advantage. He hits hard, and he can absorb hard blows in …

  • Hazarian Knight

    The “knights” of Hazaria are skilled fighting-men best known for two things. First, they’re the only warriors in the Dominion of Atlantis to wear what a modern scholar would call “full plate armour.” Instead of limiting themselves to just the breastplate …

  • Khendai Archer

    The Hill-Men of Khendai are said to be matchless archers. Not only are they lethally accurate with a bow, but they know a special magic spell that transforms their arrows into bolts of even deadlier fire! This is tiring (it costs 7 END), so they can’t do …

  • Tellat Beastmaster

    To balance the power of Atlantean magic and Lemurian magiconstructs, the Tellat army relies on large, ferocious _battle-beasts_ that it captures or breeds for military purposes. Specially-trained soldiers known as “beastmasters” (_Belundom_ in Tellat) …

  • Truscoran Axeman

    Among the Truscoran peoples of northern Pelasgar are certain warriors known for their strength, skill, and ferocity. Known as _kapelta’orneksi_, which usually translates into Atlantean as “axemen” or “axe berserkers,” these axe-wielding warriors work …

  • Woodsman

    A Woodsman is a woodland warrior, a light fighter or hunter accustomed to spending time in forests and other wilderness areas. He frequently works as a scout or frontier patroller for a king or noble, or he may serve another organization (such as a circle …

  • Commander

    Characters can take the Commander Package Deal in addition to any other Warrior Package Deal, though it’s most common for the members of the Atlantean Military. It represents a character who’s a skilled and seasoned leader of fighting men. He knows how to …

  • Alchemist

    Alchemists specialize in the creation of potions, elixirs, dusts, unguents, and similar magical substances. Instead of learning incantations, they learn formulae and mixtures; instead of casting spells they quaff potions or throw magic dust at their foes. …

  • Atlantean Wizard

    Atlantean wizards are the most skilled and powerful spellcasters in the world. Their lore is deep, their repertoire of spells vast, and their arcane might unparalleled. Beyond that it’s hard to stereotype them; they run the gamut from somber and serious …

  • Dushaanian Serpentdancer

    Dushaanian wizards practice a type of magic known as _serpentdancing_. Involving shapechanging, illusions, beguilement, and similar trickery, it’s very different from Atlantean magic (and any other type of magic in the Dominion of Atlantis, for that …

  • Eshunian Mage

    A close second to Atlantean Wizards in flexibility and scope, Eshunian Mages are able to learn amazing feats of conjuration in addition to the standardly taught Elemental Magic. |*Cost*|*Ability*| |6|+ 2 DEX| |6|+ 3 CON| |10|+ 10 INT| |20|+ 10 EGO| …

  • Kaphtoran Sorcerer

    Kaphtoran sorcerers are not quite as innately or inherently powerful at magic as an Atlantean Wizard, but they are skilled in the use of enchanted staves to absorb mana from the surrounding area for use with their spells. |*Cost*|*Ability*| |6|+ 2 DEX …

  • Lemurian Sorcerer

    The Lemurian sorcerer is one of the most respected members of his society and the repository for the ancient lore of his people. Sorcerers are divided into two types: true sorcerers and sorcerer-scientists. The vast majority of Lemurian sorcerers are “ …

  • Lemurian Sorcerer-Scientist

    Sorcerer-scientists possess no personal magical abilities. They are basically scholars who’ve dedicated their lives to the study of the elemental substances that are the basis for Lemurian alchemy and mechano- mysticism. Just like their true sorcerer …

  • Wild Talent

    Not all wizards gain their spells through study and learning. Sometimes certain people - “wild talents” - have an innate gift for magic. In short, they can cast spells without any formal training. Their power may be crude and unfocused at first, but as …

  • Conjurer

    This Package Deals represent a typical spellcaster, call him what you will (wizard, mage, magician, sorcerer, spellslinger, warlock...). It reflects extensive learning and practice with a craft that’s part Arcane Art, part Secret Science. Some hide …

  • Diviner

    This Package Deals represent a typical spellcaster, call him what you will (wizard, mage, magician, sorcerer, spellslinger, warlock...). It reflects extensive learning and practice with a craft that’s part Arcane Art, part Secret Science. Some hide …

  • Elementalist

    This Package Deals represent a typical spellcaster, call him what you will (wizard, mage, magician, sorcerer, spellslinger, warlock...). It reflects extensive learning and practice with a craft that’s part Arcane Art, part Secret Science. Some hide …

  • Enchanter

    This Package Deals represent a typical spellcaster, call him what you will (wizard, mage, magician, sorcerer, spellslinger, warlock...). It reflects extensive learning and practice with a craft that’s part Arcane Art, part Secret Science. Some hide …

  • Loremaster

    This Package Deals represent a typical spellcaster, call him what you will (wizard, mage, magician, sorcerer, spellslinger, warlock...). It reflects extensive learning and practice with a craft that’s part Arcane Art, part Secret Science. Some hide …

  • Necromancer

    This Package Deals represent a typical spellcaster, call him what you will (wizard, mage, magician, sorcerer, spellslinger, warlock...). It reflects extensive learning and practice with a craft that’s part Arcane Art, part Secret Science. Some hide …

  • Noble

    Most kingdoms and other governments have persons of higher social station than average - nobles, in other words. They may gain their titles through birth, merit, or other methods, but the end result is the same: a person with, at least in theory, greater …

  • Athlete

    The Dominion of Atlantis is famous for its athletic competitions, in which not only Atlanteans but peoples from all parts of the world compete for both prizes and fame. Atlantean Age athletes generally do not “specialize”; they’re trained to compete in …

  • Atlantean Emaeros

    The _emaeroi_, or adventuring traders, are some of the most colourful characters in all of Atlantis... though many of them spend little time on the Great Island. They travel the world, typically on their own ships but sometimes on the ships of others, in …

  • Craftsman

    This Package Deal represents any of the typical workers and craftsmen found in the Dominion of Atlantis - blacksmiths, innkeepers, rat-catchers, artists, tailors, builders, miners, and dozens more. Many heroes start their careers as humble craftsmen until …

  • Darvilan Achtharon

    The _achtharons_ of Darvila are pearl-divers and fish-hunters who use secret spells to breathe underwater, swim at great speed, survive the incredible cold and pressure, and see deep beneath the surface. They’re also skilled swimmers in their own right, …

  • Mariner

    Also known as a sailor (or when criminally inclined, a corsair or pirate), a mariner is a person who makes his living working on boats and ships. He knows how to sail a ship (including working the sails and rigging, tying knots, and so forth), how to …

  • Merchant

    Merchants are the businessmen of the Fantasy world. They range from fast-talking shopkeepers to bold caravan leaders and sea captains who journey across wastelands and forbidding seas to reach important markets. Regardless of what they trade and how, all …

  • Entertainer

    Entertainers are normally wandering bards and storytellers, always searching for another place to play or seeking a new legend or tale, and bringing the news with them as they travel. Others are court minstrels, earning accolades and rewards by playing …

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