Descendant of the Ten

While it’s not quite as useful as being the child of a god, being the son, daughter, or descendant of one of the Ten Brothers also provides a character with abilities and advantages not available to most Atlanteans… not to mention the potential for great social prestige and wealth.

(The last two attributes are not part of the Package Deal, but the special effect of “King So-and-So [or “The Atlan”] is my father / grandfather / whatever” is a good explanation for buying Money and many other Perks.) On the other hand, being associated with one of the Ten may attract unwanted attention from the parent’s / ancestor’s rivals and/or enemies of Atlantis (which the character can represent with a Hunted or other Disadvantages).

With the GM’s permission, a character can take this Package Deal more than once, indicating that he has two or more ancestors among the Ten. This isn’t common — usually one bloodline predominates — but it has been known to occur.

Package Deal{s}

Cost Ability
1 Semi-Divine Lifespan: Longevity (+1 Point, base lifespan: 800 years)
2 + 1 Constitution
1 + 1 Intelligence
2 + 1 Ego
1 + 1 Presence
1 + 2 Comliness
5 Brother-Specific Abilities (All except Vondarien)
15 Brother-Specific Abilities (Vondarien)
- 5 Distinctive Feature: Descendant of the Ten (Not Concealable, Noticed and Recognised, Special Sense Needed)
13 Cost of Package – Or
23 If Brother Chosen is Vondarien

Then Pick One Brother

Brother Additions
Ampheres + 2 Intelligence, +3 Presence
Autocthon + 1 Strength, + 2 Constitution
Azaes + 5 Strength
Diaprepes + 1 Intelligence, + 2 Ego
Elasippus + 2 Strength, + 1 Dexterity
Euaemon + 1 Ego, + 3 Presence
Gadrius + 1 Dexterity, + 2 Presence
Mestor + 5 Intelligence
Mneseus + 3 Strength, + 2 Intelligence
Vondarien + 1 Strength, + 1 Dexterity, + 1 Constitution, + 1 Intelligence, +1 Ego, +5 Presence, + 2 Comliness

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Descendant of the Ten

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